Why I stopped loving JRPGs

Chrono Tigger Pendulum

JRPGs were my favourite genre when I was a teen. I loved them all, from Chrono Trigger to Final Fantasy to more obscure series such as Shadow Hearts or Shin Megami Tensei. For a while, they were all I would play. To me, they were synonymous with gaming, a pillar of the medium.

Until one day, I stopped liking them. And never did again.

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Do critics enjoy negative criticism?

It’s often said that critics enjoy writing negative reviews. At least, it’s a common stereotype of critics in media, which are often depicted as tearing up the protagonist’s work and enjoying every minute of it.

Of course, that’s a clear exaggeration. But still many people believe that critics have a particular liking for giving bad reviews or dishing out a rhetorical beating, perhaps because they are incapable of creating themselves or because they feel superior to the creators whose work they are reviewing. And I think that’s a belief worth discussing.

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MTG: Why is Grim Monolith broken?

Most Magic players are aware of the power of fast mana. Being able to play more, better spells earlier than you normally would be able to is a huge advantage, to the point that cards such as Mana Vault, Lotus Petal and the Moxen have ended up being banned for it.

But there’s one card in this group that has never gotten as much respect as the others and that’s Grim Monolith. Is it truly that powerful? And if so, what makes it fly under the radar so much compared to other similar cards?

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