The battle against Red is one of the most epic and important fights in the history of Pokémon. It’s the last battle, the last challenge of the second generation and also the hardest of them all.
But amongst the reasons this battle is so memorable, the most important of them all is its context. Continue reading »
F-Zero never was technologically important. Published five years after Space Harrier and a year after Hard Drivin’ and its 3D graphics hit the arcade, its importance is rooted, not so much on novelty, as on bringing arcade advancements home.
It is, in fact, a fairly conservative game with more in common with old-fashioned classics such as Punch-Out that with a genre that progressed in leaps and bounds. And it is this traditionalism, not its technology, that has kept it relevant for almost thirty years.
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