It’s often said that critics enjoy writing negative reviews. At least, it’s a common stereotype of critics in media, which are often depicted as tearing up the protagonist’s work and enjoying every minute of it.
Of course, that’s a clear exaggeration. But still many people believe that critics have a particular liking for giving bad reviews or dishing out a rhetorical beating, perhaps because they are incapable of creating themselves or because they feel superior to the creators whose work they are reviewing. And I think that’s a belief worth discussing.
I never have. By the time that shameful picture of Geoff Keighley surrounded by Doritos advertisments and reading lines for a commercial spread like wildfire two years ago, I was so desensitized by similar events that I barely reacted to it.
I was already tired of game journalists being flown to five star resorts or being pressured to the point of firing to give games a different score. Seeing another well-known figure sell his integrity on live TV was not so much a turning point as it was additional proof that something was rotten in game journalism.