In the 13 years since its release, Battlestar Galactica: The Board Game has become a cult classic. Its fate, however, was tied to that of the TV show. After the license ran out, it became increasingly expensive and hard to find. Now it returns as Unfathomable, with slightly different mechanics and set in a Lovecraftian world. Which one is better, and why?
In-depth game analysis by game critic Erik Twice. Learn all about your favourite games here.
When I was a teen, and for many years afterwards, Magic: The Gathering was one of my favourite games. Every week, I would meet in a local shop to play it and it would be rare for me to go more than a couple of days without building a deck or thinking about it. And yet, despite its enduring popularity, I no longer play it with any regularity.
In 2019 Roxley not only released Brass Birmingham, but also reprinted the original under the name of Brass Lancashire. This was great news for fans of economic games, as Wallace’s game of the industrial revolution is highly regarded. But it also opened the question: Which one is best? And why?
Last week I played the most gruelling match of Terraforming Mars I’ve ever had. It took seven hours, used thousands of cards and had a massive board that covered the whole table. It was the GIGA variant, a fan-made expansion combining a deluge of unofficial content. This is the kind of experience made for fanatics like myself. How did it go?
Sherlock Holmes Consulting Detective is widely praised, but not without controversy. The scoring, which costs five points to the player for each clue taken, is often declared to be at odds with the narrative. In fact, many players and even critics recommend ignoring it completely.
I disagree. I believe the scoring is not only an integral part of the game, but an important driver of its aesthetics.