Overwatch is derivative, but fun. As a shooter it’s best described as a hodpodge collection of best hits, a melange of concepts from League of Legends, Team Fortress 2 and Call of Duty 4: Modern Warfare mixed, rekindled and polished. It’s perhaps a game whose main fault is being “good enough” yet also worthwhile for exactly that reason.
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Journalistic Distrust
I don’t trust game journalism.
I never have. By the time that shameful picture of Geoff Keighley surrounded by Doritos advertisments and reading lines for a commercial spread like wildfire two years ago, I was so desensitized by similar events that I barely reacted to it.
I was already tired of game journalists being flown to five star resorts or being pressured to the point of firing to give games a different score. Seeing another well-known figure sell his integrity on live TV was not so much a turning point as it was additional proof that something was rotten in game journalism.
This War of Mine ★

This War of Mine is an insult. Implicitely set during the Siege of Sarajevo, it turns a still-fresh tragedy into little more than window dressing for a generic game of “survival”. Its uncaring depiction of civilian life during armed conflict trivializes the horrors of the Bosnian war and its shallow, nihilistic sense of morality not only makes the game uninteresting to play, but results in unintentional whitewashing.
