Of all area control games I’ve played, Liberté has the most challenging decisions of them all. Behind its French revolutionary façade lies an opaque game where players don’t directly control a faction. Matches can close with a narrow margin in victory points or end swiftly with a monarchist coup. It’s one of my favourite Martin Wallace designs despite a few shortcomings.
Tag: Area Control
March of the Ants ★★★★
Root ★★★
Before rising to stardom as a game designer, Cohle Wherle was known for being an avid gamer. He could be found on Boardgamegeek, sharing his thoughts on highly combative titles like Dune, wargames or the 18XX series. His first designs, like Pax Pamir and An Infamous Traffic kept that belligerence and added his own sardonic wit.
It should be expected, then, that Root would be about cute animals and the violent struggle for power between them.