Brass: Birmingham features six different industries, one more than its predecessor. Each one, from the powerful breweries to the risky potteries, plays a different role. If we want to win, we need to understand how they work and how they interact with each other. When should we build them and why?
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Category: Strategy & Guides
Strategy and guides for your favourite games by critic Erik Twice. Learn how to improve as a player and how to beat even the toughest competitors.
18XX: The best games for beginners
There are more games in the 18XX series than years in the 19th century. With so much choice and such a confusing naming convention, it can be difficult for beginners to know which games are best for them.
After introducing dozens of people to the genre, there are four games that stand out as being a good first experience. But none of them are perfect. Each one has its own benefits and drawbacks to keep in mind before bringing them to the table.
Terraforming Mars: Six frequently underrated cards
Not all good cards seem great at first. Some projects in Terraforming Mars are stronger than we give them credit for. Hidden synergies, potential discounts or simply being better in practise than in theory can turn a card into a hidden gem, waiting to be exploited.