In most games, going straight for victory points is a poor strategy. In this guide, I’ll explain in detail why it’s such a bad idea and why developing your economy first gives much better results.
Strategy and guides for your favourite games by critic Erik Twice. Learn how to improve as a player and how to beat even the toughest competitors.
The challenging combination of deduction and text-based worldbuilding make Sherlock Holmes Consulting Detective unique. So much so, that it can be difficult to play it well! In this guide, I’ll explain how to get the most out of the game, starting with your first play.
Doing well at Terraforming Mars seems daunting at first. While not a terribly complex game, the amount of cards and resources can overwhelm a beginner. In this guide, I’ll explain how to tackle the different aspects of the game, from terraforming to knowing which cards to buy.
Cosmic Encounter is one of the most fun games I’ve ever played. However, many report having a dreadful first experience with it. They find it overly random and that only the highest attack cards matter. They see themselves tied at 4 colonies and luck deciding who wins. To them, the game seems pointless and over too quick.
If this has happened to you, there’s a chance you’ve been allying too often. In this article I’ll explain why one must be careful with alliances and the effect too many of them have in the game.
Many boardgame players wish they could play faster. While there’s nothing wrong with playing at a relaxed peace, many feel their enjoyment is reduced by taking too much time. Furthermore, there are players who would like to play in a competitive environment but fear not being able to keep up with the strict time requirements.
The good news is that fast play is a skill. It can be taught, practiced and learned. In this guide, I’ll provide basic tips for those who want to improve and become a faster player.