Videogame and board game reviews by game critic Erik Twice. What does he think about the game of the year? And what about that forgotten classic? Read about it here!

The Mind ★★★★ | Review

The Mind is, above all, a funny game about failing to do a simple task. It’s not a complex, multilayered experience or a deep, strategic brainburner. No, it’s a short filler where you try to play numbered cards in order. There’s only one catch: You cannot talk or show your cards. All communication is forbidden. Good thing you are a psychic, right?

Continue reading »

Gloomhaven ★

I’ve always wanted a dungeon crawler with depth. While the appeal of fighting monsters in a trap-filled maze is undeniable, the genre has rarely required much in the way of strategy. Moving towards the bad guys and rolling dice to hit them has remained the backbone of the genre and Gloomhaven, its current champion, does little to break away from this trend.

Continue reading »

Terraforming Mars: Hellas & Elysium ★★★★

Hellas & Elisium is the most important expansion for Terraforming Mars. However, it’s not because it introduces any new elements to the franchise or because the shape of its two maps has an important effect on how you play. Rather, it’s the most important because it does away with the tutorial aspects that define the base game and allows players to more fully express themselves.

Continue reading »

Terraforming Mars: Ares Expedition ★★

One of the strange things about the board game industry is that every successful title, no matter how simple, eventually gets a card or dice-based variant. These versions are rarely as good as the games they are based on and Terraforming Mars: Ares Expedition is no exception. By reducing the scope of its mechanics, it loses the depth and nuance that defined the original.

Continue reading »

The Republic of Rome ★★★★★

The Republic of Rome is long, difficult and drenched with an extreme dose of randomness. It features no cutscenes or flavour text, choosing instead to cover itself in dice charts and a manual coded like a phone book. And yet, it’s one of the most immersive, thematic and plainly exciting games both in and out of its genre. It’s the perfect example of how mechanics can create an incredible narrative and unforgettable gaming stories.

Continue reading »

1 2 3 4 11