Often, the largest obstacle to enjoying board games is being able to meet in person. It should be no surprise, then, that there’s a growing demand for ways to play online, with more and more games making the jump from cardboard to our screens.
Tabletop Simulator is a powerful tool that allows us to play thousands of different boardgames online. It’s also a flawed, somewhat painful experience that could be greatly improved.
Social deduction games, in which traitors try to subvert a group, tend to be very short. A match of The Resistance, Among Us or Werewolf can be completed in less than half an hour. The average game in the genre is a light affair, as easily played as put away in storage.
Battlestar Galactica, however, isn’t. It’s a serious game, taking two to three hours to play. Its length, seriousness and complexity make it stand out and make it one of the best titles in its field.
No one’s born with an appetite for beer and hamburgers but once billboards surround your house and menus flood your mailbox you might start thinking otherwise. Splotter’s latest title, Food Chain Magnate, puts us into the cutthroat restaurant business and takes us on a satirical fight for riches, publicity and hungry stomachs.
As I took the Vic Viper across burning suns and lava-born dragons I began to realize the scope of the adventure unfolding before me. Gradius II is a game of blinking lights in computerized bases and dodging lasers in asteroid belts, a story in which large mechanical enemies are defeated through quick reflexes and sheer force of will.
Before rising to stardom as a game designer, Cohle Wherle was known for being an avid gamer. He could be found on Boardgamegeek, sharing his thoughts on highly combative titles likeDune, wargames or the 18XX series. His first designs, like Pax Pamir and An Infamous Traffic kept that belligerence and added his own sardonic wit.
It should be expected, then, that Root would be about cute animals and the violent struggle for power between them.